One of the main features Pokemon Legends: ZA It was that it added many new Mega Evolutions for players to discover and enjoy, and the hype wave grew even bigger. Pokemon Champions. This is because in the new Mega Evolution Pokemon Legends: ZA They didn't get the main part of their kit because the game didn't support the abilities. This meant that each new Mega was only half-baked, so to speak, but some of them became available Pokemon Champions' projection. Unfortunately, not all Megas got good potential, and in fact, most of them didn't.
An example is No Guard in Mega Holucha, which is pretty scary on its own for this specific Pokemon, but at least it allowed for some fun training shenanigans. Pokemon Champions came out For those out of the loop, Entrainment gives another Pokémon the user's ability, and No Guard makes all outgoing and incoming attacks never miss, meaning Mega Howlucha was used to teach No Guard to Pokémon OHKO moves like Fisher and Sheer Cold. Despite a mediocre ability that doesn't significantly improve its playstyle, one of the best new megas is actually Mega Delfox, and it can beat most metas without help.
Best Teams for Double Battles in Pokemon Champions
Discover the top performing meta duos in Pokemon Champions for Double Battles, including battle stats, ideal move sets, tactics, abilities, and gameplay overview.
One of the best Mega Evolutions of Pokemon champions is already evident
Mega Delfox's ability is Levitate, which makes it immune to Ground-type moves. While good, it's not exactly as good as it seems, at least in the current state of the game, because Pokemon Champions' Sand Teams and Aerodactyl as lead all rely on Rock Slide to deal heavy damage to Fire-type Pokemon and other types, possibly causing them to shatter as well and miss a turn. What makes Mega Delfox so good, then, isn't its ability, but the fact that it's the fastest Pokemon in the game, aside from a few underused ones. The list is:
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Mega Alkazam and Mega Aerodactyl – 150 base speed
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Mega Beedrill – 145 base speed
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Mega Greninja and Dragapult – 142 base speed
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Mega Manectric and Mega Lopuni – 135 base speed
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Mega Delfox – 134 base speed
How Mega Delfox Counters the Best Teams of Pokemon Champions
According to pokebase.app's tournament database, all of these pokemon have a usage rate of 0.5% or less, except for Dragpult at 3.2%, like Mega Delfox, it's very rare that they will be used and advance your Mega Delfox. As such, Mega Delfox can take care of some of the best Pokemon Pokemon Champions On its own, such as:
- Venusaur With heat wave, overheating, or psychosis
- Schnisler With psychological-type moves
- Kingambit With hot flashes or overheating
- Sinisha With hot flashes or overheating
- Whimsicott With hot flashes or overheating
- Aegislash With hot flashes or overheating
- Garchomp With Dazzling Gleam
- Corviknight With hot flashes or overheating
- Mega Dragonite With Dazzling Gleam
- Mega Gengar with mental
- Mega Froslas With hot flashes or overheating
- Ekadrill With hot flashes or overheating
- Mega Meganium With hot flashes or overheating
These are examples, and actual damages may depend on in-game conditions, such as weather, opposing stats, missed moves, and so on. However, with its high speed and excellent special attack, Mega Delfox can be an absolute threat on the field, especially if supported well. Helping Hand Torkol means Mega Delfox's Heatwave deals double damage, for example, while Choice Scarf Heliolisk can lead with Shade Tail and give Delfox a free option to compensate for it. Pokemon Champions' Aerodactyl is a good partner on its own as it can tailwind or hit enemies with Rock Slide after Mega Delfox's Heat Wave for massive spread damage.
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What follows is that, while weak, Mega Delfox can be a huge threat to the most common picks in the game. yes, Pokemon Champions' Rain teams will be problematic for Mega Delfox, but the other five slots on your team come in handy. You can tailor your team around Mega Delphox so it does what it does best – outspeed opponents and deal massive damage, possibly using Protect to lock opponents into bad moves Encore, like Protect yourself, Tailwind, Trick Room, etc. I mean this Fire/Psychic Pokemon is the be-all, end-all Pokemon ChampionsBut it's hard to argue that it doesn't pull its weight and then some in most games.