Vampire Crawler Stats Guide: Every Trait Explained

Vampire crawlers shares a ton of DNA with its predecessor, Vampire SurvivorsIncluding statistics and characteristics. If you play survivorsYou can probably guess what the effect is for each, but some of them are different thanks to the dungeon-crawling and deck-building aspect. The crawlers. With that said, we will Explain each stat Vampire crawlers And how it affects the gameplay.

Vampire Crawler Review

Vampire Crawler Review

Vampire Survivors is another roguelike game from developer poncle, just as fast-paced and addictive as its predecessor, with a deck-building twist.

Statistics on sightings of vampire crawlers

State name

Type it

explanation

Maximum health

Defensive

Increases maximum health by 10% per rank.

recovery

Defensive

Heal 1 HP per rank after each encounter.

the hand

utility

The number of cards you draw at the start of your turn.

the mind

Hybrid

Increases mana in battle to let you use more cards per turn.

armor

Defensive

Denies incoming attacks (+1 armor per rank)

may be

objectionable

Increases the base damage of all weapons by 10% per level.

area

objectionable

Deals splash damage to hit other enemies. 10% per category.

amount

objectionable

Gives extra projectiles to cards/weapons.

period

Hybrid

Increase the dwell time of crawlers by 1 per rank.

magnet

Hybrid

Lets you draw extra cards per turn.

Revival

Defensive

Gives you an extra life.

fate

Hybrid

Increases crit chance, item drop frequency, and good drops. 20% per category.

growth

utility

Gives you extra XP.

Greed

utility

Get 10% more coins.

Roll again

utility

Reroll card options, 2 per category.

give up

utility

Lets you drop level-up rewards.

take out

utility

Let you remove cards/rewards so they don't show up later.

the curse

utility

Makes enemies hit harder and appears more often. (Increases XP and gold gain)

Offensive stats on vampire crawlers

may be

The vampire crawlers battle Medusa Image via Poncle

Level up in Might stat Vampire crawlers To increase the raw power of your weapon/card.

area

Upgrading the Area stat will add splash damage to your weapons, allowing them to hit more enemies in battle.

amount

Upgrading the amount of stat will add more projectiles to your weapons, allowing you to dish out more damage and potentially hurt more monsters.

Defensive stats on vampire crawlers

Maximum health

This one is self-explanatory, but it gives you more health so you can last longer on your run.

recovery

The recovery stat affects how much you heal after a fight.

armor

The Armor stat adds shields to your character, letting you take hits without losing HP.

Revival

Resurrect stat can give you extra life to last longer in dungeons.

Usability stats on vampire crawlers

the hand

Lets you draw more cards at the start of the turn.

growth

Speeds up as you level up.

Greed

Increases coin rewards.

Roll again

Lets you reroll your card options in the dungeon.

give up

You can skip level-up rewards.

take out

You can restrict certain power-up rewards/cards from appearing.

the curse

The curse attribute will give you more XP and gold, but the enemies will be tougher.

Hybrid stats on vampire crawlers

the mind

Lets you use more cards during battle.

period

Increases the dwell time of crawlers during battle.

magnet

Lets you draw extra cards.

fate

Gives you better card options, increases crit chance, etc.


Vampire Crawlers tag page cover art


issued

April 21, 2026

ESRB

Juvenile / blood, violence

developer(s)

Ponkal

publisher(s)

Ponkal


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