E-Day's cursed outfits aren't the only ones committing this cardinal sin

Gears of War: E-Day This is one of my most anticipated games of the year. I grew up with the franchise, and seeing the first day of the Locust Horde attacking Serra and setting the events of the series in motion would be a great moment. There are some key details from the latest gameplay preview that are really unexpected, though. The first thing that was very shocking during the Xbox Game Showcase gameplay footage was seeing Marcus and Dom in normal clothes. After getting used to them in armor for so long, it felt wrong to see the pair in casual attire.

This is a very minor gripe, though. Marcus and Dom's wardrobe is superficial and doesn't really matter in the long run. However, there is one part of the gameplay preview that is really a bit worrying: Locust Horde in Gears of War: E-Day Almost seems a little too easy to kill, which is a direct contrast to how it was presented in the past.

Gears of War E Day Xbox Game Pass launch good problem

Gears of War: E-Day's Xbox Game Pass launch comes with a good deal

Gears of War: E-Day has an Xbox Game Pass, but that easy access makes the series harder than it might seem.

Fighting Gears of War: E-Day's Locust Horde isn't as easy as it seems

Yes, Marcus and Dom are skilled soldiers, but the game takes place 14 years before the events of the first entry. They had never encountered locusts before E-Day, so one would think they were not good at fighting them. Despite this, Marcus easily takes them down at first glance at its gameplay. Until then, there is no way to be sure Gears of War: E-Day’s release date is here and players can experience the game for themselves, but the original creator of the series has also pointed this out.

Guess the games from emojis.





Guess the games from emojis.

Easy (120 seconds) Medium (90 seconds) Hard (60 seconds)

Cliff Bleszinski expresses his concerns about Gears of War: E-Day

After some time Gears of War: E-Day Its Xbox Game Showcase got the spotlight, the original Gears of War Creator Cliff Bleszinski talked about how easy the Locust variants looked to kill. “Those locusts are dying mighty easy, just saying,” he tweeted. Bleszinski expanded on his point in other tweets that locusts are defined by thick skin and strong armor that should make them difficult to remove. If the demo was played on the easy difficulty setting, it should still at least seem like a struggle.

There are many positive things to say about Bleszinski Gears of War: E-Daytoo How easy enemies seem to kill is really the only major note he's offered since the game was announced, but it's a note worth keeping in mind. Gears of War: E-DayThe colon setting is important. The city was a major battlefield during E-Day, and the fear of the moment needed to be felt in the battle of the game. After years of hearing how excruciating E-Day was, it would feel downright terrifying if the locusts felt more like obstacles on the shooting range than any real threat.

Locust Horde being so easy to kill can make it feel disconnected from the rest of the franchise

This is one of the main reasons why the difficulty level of the enemies is so important. Alliances have a truly challenging balancing act to achieve. on the one hand, Gears of War: E-Day It should feel different and different, because it's a different version of Marcus and Dom that we're seeing. However, on the other hand, there also need to be aspects that feel deeply familiar, especially when it comes to gameplay.

The Gears of War The games have become one of the most notable action franchises in the industry. The first series will feature many new actors Gears will play Gears of War: E-DayBut longtime fans are already anticipating what it would feel like to fight the Locust.

20 years later Gears of WarIt would be a huge disappointment to reduce the challenge of the Locust Horde in such an anticipated prequel that makes the series feel less consistent than it is. It won't necessarily be a deal breaker, but it does take a little wind out of the game's sails. To really nail the atmosphere, Cologne's downfall really has to feel like a deeply dramatic life-or-death situation. At such an important moment Gears of War Bringing franchise lore to life isn't easy, and Alliance's gameplay is a reflection of the difficulty setting used in the preview demo.

To reach a larger audience, Gears of War: Battle of E-Day could have been made more accessible

I want to make it clear that I'm definitely not against making the franchise's gameplay more accessible. Video games are meant to be fun, so different difficulty levels are a great way to allow people to enjoy something great. Developers often play gameplay demos when using easy mode. Alliance has not confirmed that the Xbox Game Showcase demo was played on easy mode, but it is very likely. However, in this case it may be a wrong decision. If Gears of War: E-DayIf the easy mode looks like a grasshopper's walk in the park, then it may not be the ideal way to excite long-time players through the demo.

Despite the Locust Horde concerns, Gears of War: E-Day still looks like a blast

To be clear, there's still a long list of reasons to be excited about this prequel. Not only Gears of War: E-DayThe story length is expected to be the longest in the series, but it is also going to maintain its status as an Xbox console exclusive. after Gears of War: Reloaded Coming to the PS5 last year, there were high expectations that the prequel would also come to Sony's console. Thankfully, Xbox is walking back its plans to ditch the feature. Gears of War And Xbox are deeply connected, so it's exciting that the game is still going to find its main home there.

Gears of War: E-Day Looks great, but some major changes may take a second to get used to. As the launch date approaches, it hopefully becomes clear just how different the prequel feels. Until then we have to wait Gears of War: E-Day Every day is getting shorter.

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