Every trait confirmed for Slitterhead explained

Slitterhead Released in the near future is a new horror experience that fans of the genre will want to keep an eye on. Despite being the first game from developer Boke Game Studios, SlitterheadMany horror fans are excited about the premise and development team.




at a glance, Slitterhead It might seem like another new game trying to get a sales boost by debuting around the scary season, but a cursory look at its development proves that to be true. Created by Keiichiro Toyama, the brains behind silent hill, Slitterhead Sounds like another horror classic waiting to happen. Taking control of an incorporeal entity named Hyoki, players will empower humans to defeat strange monsters in the neon-lit fictional Japanese city of Kolong. Only a few glimpses are given Slitterhead’s story, but key game mechanics have players excited to jump in when it arrives on November 8.

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related to

Slitterhead – Tokyo Game Show Trailer

Horror game Slitterhead reveals details about its gritty urban setting and terrifying creatures in this trailer released at Tokyo Game Show 2024.

Human rights for the greater good


Back Chief Mechanic Slitterhead Hyoki has possessive abilities. In his natural form, Hyoki is represented by a ball of light floating around the city, but in order to interact with people and the environment, players must take on a physical form by inhabiting the body of one of the city's many inhabitants. Seemingly just a basic ability, the developers have found countless ways for Hyoki's possession to play different roles throughout the game.

Hoki will need to push his abilities to their limits in order to find and defeat the many Slitterhead enemies lurking around the city's red light district. As shown in Slitterheadof the gameplay trailer, the fast-paced style of the game may involve using the body recklessly. While it can be simple enough to pick a host and walk around town, sometimes, fast travel is required. In a stand-out moment from the trailer, Hawkeye can be seen rapidly swapping from body to body in a Parker-like sequence over a city skyline. Jumping from person to person seems to be a way for players to move faster while still being able to interact with the world around them.


Hoki can hold other creatures

In the final moments of the trailer, a new mechanic is revealed that has the potential to turn the game on its head. After leaving the human host, Hoki puts a dog on the street, showing that it's not just people he can control. This revelation opens the door for all sorts of gameplay moments, though it's unclear how this part of the mechanic might be involved. No other animals have been spotlighted yet, but if dogs are available, it stands to reason that there could be other creatures as well.

A combat experience unlike any other

where Slitterhead Really stands out in its fight. By combining typical hack-and-slash mechanics with Hyoki's capture, Bokeh Game Studio allows players to control battle in a whole new way. Hands-on previews Slitterhead Hoki reveals that the fight is somewhat rudimentary at first, using his host's blood to create specific weapons to fight the Slitterheads. But where it starts to stand out is when other NPCs appear around combat, allowing players to swap hosts on the fly. This allows for quick reversals in combat, such as one body baiting enemies, appearing behind them to gain the upper hand on the other.


Turning the tide with the rares

Another standout combat inclusion is what the game calls 'rarities'. These are the people that Hyoki resonates with better than others. Rarities may hold some story importance, but they especially shine in battle. Supposedly, these humans will be able to grant Hawkeye more powerful attacks, such as enhanced agility and Wolverine-like claws to use as weapons. Rare, among humans and animals, Slitterhead Making full use of its capture mechanic both in and out of combat. With such an integrated gameplay design, and a powerhouse horror maker behind it, Slitterhead Looking to be one of the standout horror games of the year.

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