Silent Hill 2 Remake Release Update 1.04

Key takeaways

  • The first major patch for Silent Hill 2 Remake addresses bugs and improves the game's technical performance.
  • The remake sold over a million copies in its first three days.
  • Bloober Team is interested in remaking other Silent Hill games in the future.



The first major update for Silent Hill 2 A remake has been released, with the Blubber team addressing several high-profile bugs and gameplay issues, further improving the horror title's performance. After its release in early October, the Silent Hill 2 The remake has been a hit with both longtime fans and newcomers alike, potentially paving the way for more remakes in the future.

It was first announced at the end of 2022 Silent Hill 2 The remake sold over a million copies in the first three days after its release on October 8. Fans of the original game were initially skeptical of Blubber Team's role in the remake, as the 2001 title was developed by Konami's Team Silent and was considered by many to be one of the greatest games ever made. These fears have proven unfounded, with 94% of critics currently recommending the game on OpenCritic and sales continuing to climb.


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Silent Hill 2 Remake Player Show Game is running on CRTV

A dedicated fan of the Silent Hill 2 remake goes above and beyond to relive the heyday of the series by playing the game on a CRT television screen.

The Blubber team has deployed the first major patch for this Silent Hill 2 A remake, bringing some useful bug fixes and technical improvements. Fixed an issue in the Abstract Daddy boss fight, where the enemy failed to properly hit James. Additionally, issues with spider mannequins have been addressed, as well as a more humorous bug causing James to teleport through a peephole to Brookhaven Hospital. It will now be easier to pick up items during the final boss fight Silent Hill 2 Remake.

On the technical side of things, a new update for Silent Hill 2 The remake reduces visual glitches when using the latest version of Nvidia DLSS on PC and adds DLSS frame generation support when DLSS is used for supersampling. Support for AMD FSR 3.1.1. Also added, and players Silent Hill 2 The remake on Steam decks can expect improved performance going forward. All graphic settings are now saved locally, and issues related to sky map generation have been fixed.


Following the massive success of the survival horror game, the blubber team wants to do more remakes. silent hill games, and is also open to developing entirely new titles in long-running series. While there is no concrete plan for the future silent hill Recently, fans have been eager to see the first game in the series remastered for modern hardware, while more underrated titles such as Silent Hill 4, originor torrential water May find new life and new fans in the future.


Silent Hill 2 Remake Update 1.004 Patch Notes

Technician:


  • Fewer visual glitches when using the latest version of NVIDIA DLSS.
  • Added option to enable DLSS frame generation in menu when using DLSS for supersampling.
  • NVIDIA Reflex is now active when DLSS frame generation is enabled.
  • Added support for AMD FSR 3.1.1.
  • Added an option to enable AMD Fluid Motion Frames in the menu when using FSR 3.1 for supersampling.
  • Updated Intel Nanites to support upcoming driver updates.
  • Improved performance and optimization for Steam Deck.
  • Fixed stuttering issues related to sky map generation.
  • Added option to enable/disable HZB calling to fix stuttering on some AMD/Intel GPUs.
  • All graphic settings are now saved locally.
  • Added seamless controller switching for Steam Decks.

Gameplay:

  • Removed the UFO sound at the Soul Street Apartments that indicates the investigation of the Blue Gem.
  • Fixed an issue where searching for a blue gem on a ceiling would not count towards the UFO ending.
  • Fixed translation issues for UI “High” preset.
  • Fixed an issue where a wooden plank would disappear from James' body during the death animation.
  • Fixed environment loading issues when looking at walls in the Grand Market.
  • Fixed a teleportation issue when interacting with the wrong side of the peephole.
  • Fixed window frame issue at Neely's Bar, where James got stuck.
  • Addressed issue accessing inaccessible balconies in Blue Creek Apartments.
  • Improved Essence Daddy boss behavior and fixed related audio issues.
  • Fixed visual and audio inconsistencies in Abstract Daddy's TV interactions.
  • Fixed the question mark from the conference room after receiving the Cinderella statue.
  • Fixed collision detection problem with Dayroom walls at Brookhaven Hospital.
  • An invisible reflection of James froze in the broken mirror.
  • Fixed James being under the map near Laura's entrance to Brookhaven Hospital.
  • Debug numbers removed from clock room at Blue Creek Apartments.
  • Fixed James not being able to leave the 3F corridor in the Lakeview Hotel.
  • Fixed an indestructible lightbulb on the third floor of Blue Creek Apartments.
  • The small coffee table that blocked James in the Woodside apartment was removed.
  • Fixed progression issues with the hate path in the maze.
  • Improved Spider Mannequins behavior when attacking James.
  • Added more natural weapon switching movements for James.
  • Fixed triggering issues with the Spider Mannequin event in the Labyrinth's Fear Path.
  • Improved item pickups during the final boss fight.
  • Fixed overlapping picture frames in moth room.
  • Improved deformation of nurses' skirts.
  • Fixed NewGame+ unlock message not displaying in player's selected language.


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