Halo's supposed third-person future doesn't need to be the end-all, be-all

For many helloIn its 23-year-long history, gameplay has been primarily limited to first-person view. While players were able to play in third-person using vehicles, turrets, kidnappings, assassinations, and some boss battles, most players only saw the game through the eyes of the Master Chief, Arbiter, and multiplayer Spartans. spinoff hello Games sometimes changed perspective with real-time strategy games Halo Wars 1 and 2 Also twin stick shooter games Halo: Spartan Assault and Halo: Spartan StrikeBut these were the only perspective exceptions. This restriction is for the first person in the main line hello The games changed, however, when Halo Studios recently introduced a third-person option Hello infiniteof multiplayer.



related to

Every Halo 2 map added to Halo Infinite explained

In celebration of Halo 2's 20th anniversary, Halo Studios is releasing several Halo 2 multiplayer map remakes in Infinite's multiplayer.

Halo Infinite's third-person mechanic explained

In coordination with Halo 220th anniversary of and Hello infiniteIn the Operation: Great Journey update, Halo Studios released an experimental third-person firefight gamemode. Hello infiniteof multiplayer. According to John Juniszek, senior community manager at Halo Studios, third-person was originally developed as a fun feature to use in Forge creations based on the debug third-person camera, but the developers realized the feature could be fun in official multiplayer modes, starting with Firefights. . While third-person is currently only accessible in Firefight playlists infiniteof matchmaking, players can still use the feature in match overrides by toggling the third-person camera in custom matches.


Like the third-person perspective shown in Gears of War series, Hello infiniteThe third-person camera is located directly behind the Spartans, allowing players to finally see their customized armor in full. Players can also see their own special armor effects in the game for the first time with this feature. Despite the third-person view, players are still able to see their weapon's reticles, radar, weapons, grenades and equipment as clearly as they would through their helmet's HUD. However, zooming in with a weapon while in scope will temporarily return the player to first person, eg Gears Zooming in with a longshot sniper rifle is the troops.

hello
It was originally designed as an RTS for Apple's Mac computers and later as a third-person action game before it was acquired by Microsoft.


A possible future for Halo with third-person

Now that Hello infinite’s third-person mode appeared, Halo Studios could use the feature in PVP gametypes such as Slayer and Big Team Battle. Third-person is not expected to be brought to competitive gametypes as the feature could make some fights unfair by enabling players to see around corners without being in the line of fire. The new feature can be used in other gametypes, campaigns, and completely new games to increase the player population. Brian “ske7ch” Jarrard mentioned in a community livestream that some gamers are averse to first-person games and only play in third-person. More mods and including this feature in the future hello Titles can bring in new fans.


However, the new third-person feature has not been universally appreciated. Some players view the third-person perspective as a no-no hello-like and saw its implementation as a step away from the franchise's core values ​​and gameplay. Both single and multiplayer third-person games are becoming increasingly popular, e.g horizon and FortniteMany are concerned that Halo Studios may veer too far towards third-person in the mainline hello Games for young players to try out for the series. While the main line hello Games can complete third-person implementations in similar social playlists Star Wars: Battlefront In games, third-person spinoffs may be best banned or optional.

A third-person Halo spinoff

To work around divisive responses with the third-person helloHalo Studio may develop a new spinoff title with the intended third-person as the main gameplay perspective. This fictional third-person hello The game may be based on the long-desired flood focus hello Games and be structured similarly dead space In terms of gameplay. Halo Studios could also make a third-person game focused on playing as an Elite to help differentiate the game from the usual first-person games that usually have fans playing as humans. While these games may be designed to be played in third-person, Halo Studios can implement a toggle function that allows players to seamlessly switch to first-person to ensure signature. hello Emotion remains in the game.


Leave a Comment